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eu4 suffix and loading it in the game, it seems to have worked - I now have that idea! So thanks for the nudge to look at what the savegame file looks like - I haven't noticed the zip header before.


These files seem to be in the correct text format, full of "foo = " block in "gamestate" file, where I increased influence_ideas (that's the affected idea group) variable by 1.Īfter creating a new zipfile with the three files and. My savegame seemed like an opaque data file, perhaps that's specific to the Linux version of the game? Anyway, I noticed that it has a zip header, so I unpacked it as a zip file, and got three files: "gamestate", "meta", "ai". My savegame is a converted game from Crusader Kings 2, so achievements are already out of question.
